Export the costume to FBX
- Load a costume and avatar. Review the fitted parts and the pose you want to export.
- Choose File → Export → Costume to FBX….
- Choose a name and save the
.fbxfile. Wait for export to finish. - Open the FBX in your destination application and check dimensions, orientation, and the exported meshes.
Build a printable miniature
- Load the costume and avatar and choose the desired pose. This procedure requires the full version and an export-unlocked costume.
- Choose File → Export → Printable Figure (STL)….
- Set Figure height (without base), between 20 and 300 mm.
- Start with Detail spacing around 0.4 mm, then choose Surface thickness. Smaller spacing preserves finer features but uses more memory. Thickness expands surfaces in both directions before filling, so grooves and gaps may close; it does not guarantee wall strength.
- Review Include hidden fitted costume parts, which starts enabled. Unused source models are excluded; the complete active avatar body is included.
- Optionally enable Add a circular display base and set Base thickness.
- Click Build Preview. Inspect Printable Figure Preview by dragging to turn and scrolling to zoom. Check warnings, thin features, and connections between costume pieces and the body.
- Click Save STL… when satisfied. Open the STL in your slicer using millimetres, inspect it, and prepare supports and printer settings there.
